After filling a percentage reward, players can either claim it by watching an ad or refuse to see an ad and lose the item

In the shop, players can watch an ad and receive more money

In the shop, there can be another tab where players can watch ads to receive skins

Players can collect keys when playing the game. When they gathered 3 keys, they can unlock loot boxes. Players can watch an ad to claim 3 more keys or they can watch an ad for unlocking each chest

At the end level, players can multiply their income through a tap timing mechanic and watch an ad to receive the bonus.

At the end of each day in the game, players can receive tips of the day if they watch an ad

For example in sorting mini-game when players are stuck by watching ads they can receive help to do a puzzle faster → Resolve button
Mini-Games → Further development with more content
We can make 1-2 of our existing scenarios to VIP customers under the adwall → Further development with more content
Daily rewards Multiplyer: when Daily rewards screen pops up you can choose to claim ×3 by watching an add.
Interstitials engage users with rich, customizable, and appealing ads at natural pauses in your app’s flow, ensuring minimum disruption to user experience while still maximizing app revenue. They are full-screen ad units that offer users the option to exit and skip.